Secret roles, straight faces, and accusations.
Describe it, act it, draw it, guess it.
Quiz questions, riddles, maths and brain-teasers.
Dilemmas, confessions and pointing fingers.
Bluff, debate, and build stories together.
Timers, tongue twisters and sixty-second madness.
New to one of these? Read the rules for all 43 games →
Add 43 party games to your home screen. It opens full-screen with no address bar, works with no signal, and never sees an app store.
Party games usually fail for boring reasons. Somebody has to find the box, somebody has to read the rules out loud, and half the group is on their phone by the time the first round starts. Everything here is built to remove that gap: pick a game, and you are playing inside of thirty seconds.
Every game is single-device pass-and-play. One phone goes around the group — nobody else needs to install anything, join a room, or scan a code. Enter everyone's names once and all 43 games reuse the same roster. There are no accounts and no server: names, scores and settings live in your browser on your own device.
The catalogue covers 6 kinds of game. 7 social deduction games, 10 word & acting games, 12 trivia & puzzles games, 8 talk & confess games, 3 creative games and 3 challenges games — secret roles and accusations, describing and acting and drawing, quizzes and riddles and mental maths, confessions and dilemmas, made-up stories, and sixty-second challenges against a buzzer.
Behind them are more than 61,400 hand-written prompts, questions, words and cards, all tagged by content level. A single global setting — Family, Party, or After Dark — filters every game at once, so the same app works for a family lunch and for a much later hour of the same day. Each game also tracks what your group has already seen, so prompts do not repeat until the pool runs out.
Nobody searches for a party game in the abstract. They want something for two people, or for fifteen, or for a nine-year-old who wants to win.
If your group has never played anything like this, open Imposter. The rules take thirty seconds to explain, a round lasts about three minutes, and it works from three players up to fifteen. Everyone gets the same secret word except one person, and the whole game is one-word clues and accusations.
Heads Up puts the phone on your forehead while everyone screams clues at you. Charades, Taboo and Fishbowl run the same energy in two teams, and 5 Second Rule gives you five seconds to name three things, which is never enough.
Trivia Royale is a full pub quiz across ten categories. Riddle Rush deals lateral-thinking puzzles with a hint button you will regret using, Quick Maths is mental arithmetic under a countdown, and Mystery Stories gives you a strange scenario and nothing but yes-or-no questions to solve it.
Would You Rather and Never Have I Ever need nothing but opinions. Paranoia is the one people remember — a whispered question, a name said out loud, and a coin flip that decides whether anyone ever finds out what was asked.
Mafia is the long game. One person narrates and the phone scripts the entire thing — every night phase, every reveal, every win condition — so nobody has to memorise the script. It runs from five players to twenty.
Draw It turns the screen into a sketchpad, Emoji Decoder is a puzzle nobody has an unfair advantage at, and Minute Madness is sixty seconds of chaos with whatever is on the table. Set the content level to Family and every prompt in every game stays age-appropriate.
No. All 43 games run in your phone's browser. There is nothing to install, no account to create, and no sign-up. If you want a home-screen icon you can add one from the browser in two taps, but it is optional and there is no app store involved.
No — the opposite. Every game is designed for a single device that gets passed around the group. Only one person needs the site open, which is what makes it work at a table, in a car, or anywhere the signal is bad.
Yes, after the first load. Everything — all 61,400+ prompts, questions, word pairs and cards — is stored on your device, so the games keep working with no connection at all.
Completely. There is no paid tier, no locked content, no ads and no account. Every game and every card is available immediately.
Mafia scales to twenty players and gets better the bigger it is. Charades, Taboo, Fishbowl and Draw It split a big room into two teams, and Most Likely To, Heads Up and 5 Second Rule all handle twenty comfortably. For 8–15 people, Mafia and Imposter are the two that produce the most argument.
More than half the catalogue works at two players — Would You Rather, Higher or Lower, Crack the Code, Riddle Rush, Quick Maths, Word Scramble, 20 Questions and Trivia Royale among them. At three you add Imposter, Spy, Chameleon and Story Chain. Use the "2–4 of us" filter above to see everything that fits.
Plenty. There are quizzes and riddles, mental-maths races, emoji puzzles, lateral-thinking mysteries, a Mastermind-style code breaker, spelling and word races, finger-drawing, and sixty-second physical challenges. The 6 sections above split all 43 games by type.
They can be. A global content level controls every prompt in every game: Family is safe for a ten-year-old, Party is adult-adjacent, and After Dark is bolder without ever being explicit. Change it any time in Settings.
No. Player names, scores and settings are stored in your browser on your own device. There is no account, no server, and nothing is uploaded.