Word games and acting games for parties

Describe it, act it, draw it, guess it. All 10 are free, play on a single phone that gets passed around, and need no download or account.

Every game in this group is a variation on one problem: get the word out of your head and into someone else’s without saying it. You can describe it, act it, draw it, spell it or ban the five words that would make it easy. The mechanic is old and it is undefeated, which is why the same handful of games have run family Christmases for fifty years.

What normally goes wrong is administration. Somebody has to write prompts on scraps of paper, somebody has to be the timekeeper, and somebody always argues about whether that counted. The phone takes all three jobs: it deals prompts nobody at the table has written, runs the countdown with an audible buzzer, and keeps the score so the teams cannot quietly re-remember it.

These 10 games split neatly by how loud you want the room. Charades, Taboo, Fishbowl and Draw It are two-team games built for eight or more people. Heads Up is the one where the phone goes on your forehead and everybody shouts at once. Categories, Word Scramble, Spelling Bee, Hangman and Word Bomb are quieter and work down to two players.

All 10 games in this collection

  • Heads Up

    Heads Up is a fast-paced guessing game for 2–20 players where one player holds a phone against their forehead showing a word they cannot see, their friends shout clues, and the holder tilts the phone down to score or up to pass before the timer runs out.

    220 players~10 minRulesPlay Heads Up
  • Charades

    Charades is a team acting game for 4–20 players in which one player silently acts out a word or phrase — no speaking, mouthing, or pointing at objects — while their teammates try to guess it before a timer expires.

    420 players~20 minRulesPlay Charades
  • Taboo

    Taboo is a team word game for 4–20 players in which a clue-giver describes a target word to their teammates without using that word or any of five closely related forbidden words listed on the card.

    420 players~20 minRulesPlay Taboo
  • Categories

    Categories is a Scattergories-style writing game for 2–12 players in which a random letter and six categories are dealt, players have 90 seconds to write one answer per category starting with that letter, and only answers nobody else wrote score a point.

    212 players~20 minRulesPlay Categories
  • Fishbowl

    Fishbowl is a team party game for 4–20 players in which one bowl of names is played through three consecutive rounds — open description, then a single word, then silent charades — with the same names reappearing every round and the team that guesses the most winning.

    420 players~30 minRulesPlay Fishbowl
  • Draw It

    Draw It is a team drawing game for 4–20 players in which one player draws a secret prompt on a phone screen while their own team shouts guesses against a timer, scoring more for harder prompts and for guesses that land in the first half of the clock.

    420 players~20 minRulesPlay Draw It
  • Word Scramble

    Word Scramble is a pass-and-play word game in which each player is shown the letters of a hidden word in a jumbled order and has a fixed number of seconds to tap them back into the right sequence.

    220 players~10 minRulesPlay Word Scramble
  • Spelling Bee

    Spelling Bee is a pass-and-play word game in which one player reads a word aloud from the phone — with its definition and an example sentence available on request — and another player spells it out loud, with a wrong spelling costing them either the round or their place in the game.

    220 players~15 minRulesPlay Spelling Bee
  • Hangman

    Hangman is a word-guessing game in which one word is hidden behind blank tiles and players take turns guessing single letters, with every wrong guess adding a piece to a drawing and a limited number of wrong guesses before the word is lost.

    210 players~10 minRulesPlay Hangman
  • Word Bomb

    Word Bomb is a pass-and-play party game for 3–12 players in which a phone showing a word prompt is physically passed around a circle on a hidden random fuse, and whoever is holding it when the fuse runs out loses a life, with the last player still holding lives winning.

    312 players~10 minRulesPlay Word Bomb

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Frequently asked questions

Which of these works best with two teams?

Charades, Taboo, Fishbowl and Draw It are all built for it — the phone tracks whose turn it is, which team is up and what the running score is. Fishbowl is the most ambitious: the same set of names is played three times, first by describing, then in one word, then acting only.

Do we need pens, paper or a whiteboard?

No. Draw It uses your finger on the screen instead of a pen, Categories collects answers verbally with a scoring assistant, and every prompt list is already on the device. There is nothing to write out in advance.

Can we play with only two or three people?

Yes, though pick carefully. Heads Up, Categories, Word Scramble, Spelling Bee, Hangman and Word Bomb all work from two. Charades, Taboo, Fishbowl and Draw It want four or more, because they need two teams to be a contest.

Are these games family-friendly?

Yes, and you can lock it in. The global content level filters every prompt in every game at once, so setting it to Family means the cards a ten-year-old sees are the cards everyone sees. Charades, Draw It and Spelling Bee are safe at any setting.

How long does a game take?

A single round is one to two minutes. A full game of Charades or Taboo with two teams runs about twenty minutes, Fishbowl closer to thirty because of its three passes, and Heads Up, Word Scramble or Hangman are ten-minute games you can stop at any point.

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The same 43 games, sorted the way people actually ask for them.